For more than a century since the film was born,
creators have devoted enormous energy
and passion to creating numerous works
and various techniques of expression
to embellish them while fascinating people.
And now, video expression is moving beyond
the traditional horizontal frame
to include 360, 180, and vertical formats
that have never been seen before,
with even creators of brand-new works
that combine video expression
with the latest technologies such as VR, AR, and AI.
At Beyond the Frame Festival,
we will introduce works
that boldly take on new challenges
without being bound by conventional frames
in hopes to respond to the trend of the times
and accelerate the development of visual culture.
The festival will also make every effort
to help such filmmakers spread
their wings to the world.
February 12(Fri) - 21(Sun), 2021
Virtual Venue
・Selected VR films from Japan and around the world will be streamed
・Various online talk events on VR films will be held
・Online awards ceremony
Free(*Some films will require a fee)
Japanese and English
Born in 1992 and raised in Kanagawa, she began her singing career when she was scouted at a house party to become a musician.
As the vocalist of Wednesday Campanella, she has performed at festivals in Japan and around the world.
While touring around the world, she has created live performances that have resonated with the land and the people there.
Her favorite food is South Indian cuisine, and her hobbies include observing rituals and ceremonies passed down from generation to generation around the world as well as learning to sing and dance.
On top of her musical activities, she also works as a model, actor, and narrator in various genres.
In April 2019, while drawing inspiration from Yakushima, she released her EP "YAKUSHIMA TREASURE," which was created with Oorutaichi as the producer.
A solo live video of the project under the same name "YAKUSHIMA TREASURE" is now available on YouTube!
https://youtu.be/1WebgKhK9Ko
Beyond the Frame Festival ambassador KOM_I of Wednesday Campanella and VR content producer Katsutoshi Machiba will be picking up the highlights of the BTFF screenings, providing information compiled to help everyone from beginners to advanced VR users to better enjoy the festival. In addition, Uka Todoki, the official navigator of the festival, will be explaining the film lineup and how to participate!
Our interviewer is Takehiro Ueda, an Akutagawa Prize-winning author, who will be looking into three famous Japanese directors in the business of making films for the big screen as well as how their imagination was stimulated when they were exposed to the latest technology, how each of their VR works has impacted creators, and even whole process from the selection of the subject matter to the creation of the work.
In VR animation, the user can dive into the world of the work, move around freely, and interact with the characters and objects inside. VR creators from Japan and abroad will be discussing how to design user experience and interaction for it.
Main distributors, platformers, and major VR production companies of VR films from around the world will be making their appearance. What kind of constant efforts are they making to deliver their films to as many people as possible? They will talk about their struggles and the current state of VR films from the perspective of being the decision-makers in their respective fields.
Key figures from Japan's leading entertainment companies will talk about why they are taking on the challenge of VR films and what strategies they are using to compete with the world.
A talk session by the curators and programmers of the VR department of film festivals from around the world will be held, including the Venice Film Festival, Tribeca Film Festival, and Kaohsiung Film Festival. Yoshihiko Yatabe, Senior Programmer of Tokyo International Film Festival, will be the moderator and talk about what kind of initiatives are being carried out in each film festival.
A director whose very first VR film will be screened at this festival will be featured. By finding out how it differs from previous forms of expression, we will explore the possibilities of expression using VR.
As a conclusion to Beyond the Frame Festival 2021, the Grand Prix, VR Story Award, and VR Experience Award will be announced from among the films selected for the competition. The festival's official ambassadors, navigators, and jury members will also all gather to reflect on the charms of this year's festival lineup.
A film that depicts a relationship with an estranged mother and the chaotic emotions of the past in an interactive way.
A story of a robot that is brought to life by the user’s heartbeat and grows while communicating with what’s around it.
*Special Screening (Out of Competition)
The story of Yonezo Okita, who left Hiroshima for Canada in 1935 and overcame hardship in the war and lived through concentration camps, told by his grandson, the director of this film.
Doubt is also a hint for creation – a journey through the studios and minds of Leonardo da Vinci and three contemporary artists.
A story about the love between Gloomy, a zombie boy, and Nena, a human girl, in a world of despair where the sun is gone and humans are against zombies.
In an impossible world where there is no ground beneath your feet, fall down and down with two aging brothers.
Sao Paulo in the 1940s. In the world of miniature models, a small love story unfolds between the two dolls, Pedro and Rosa.
The latest research technology and VR sheds light on the painting techniques and creation process of the Mona Lisa.
The world of Edvard Munch's The Scream depicted in VR, where you will be pulled into the distressed mind of the artist.
The links to VR experiences will be available on this website and at the virtual venue from 12:00 pm (noon) on Friday, February 12. For more details on each VR experiences, please visit the virtual venue.
A VR live-action adaptation by an up-and-coming director of the popular manga Blue Thermal, which depicts a group of adolescents set in a university aviation club.
A story based on a Native American myth about crows, where a courageous crow sets out on a journey into space.
In a grave at dusk, a girl whispers, "Let's go home.” From there, a terrifying journey to the girl’s home begins...
During one summer afternoon, all the relatives gather at the grandmother's house. The family spends a moment with her, then goes back to their daily lives.
In the near future, everyone becomes dependent on VR technology. One day, a man visits a place where people who long for "real interaction" gather.
The story of a parent and child woven in a mother's womb. We are led by the umbilical cord to witness the endless chain of life between parent and child.
An animated film about a Javanese family living in an alley in Jakarta, the capital of Indonesia.
A VR documentary of 8 astronauts on a historical mission to the International Space Station.
A world that was not depicted in the film The Brightest Roof in the Universe. An heartfelt, important day in the life of Tsubame's ex-boyfriend, Makoto Sasagawa.
A film that traces the trajectory of the Apollo program, from the launch of the rockets to their return to Earth, allowing viewers to enjoy a journey through space.
The links to VR experiences will be available on this website and at the virtual venue from 12:00 pm (noon) on Friday, February 12. For more details on each VR experiences, please visit the virtual venue.
Born in Aichi Prefecture in 1961, his directorial debuts, I am Sion Sono! (1985) and A Man's Flower Road (1986), were selected for the PIA Film Festival. Since then, his high level of creativity has brought him to the spotlight with Love Exposure (2008), Cold Fish (2011), and Guilty of Romance (2011), all of which won awards at international film festivals. His masterpieces include Suicide Club (2002), Noriko's Dinner Table (2006), Himizu (2012), Real Onigokko (2015), and Shinjuku Swan (2015). His upcoming film is Prisoners of Ghostland, starring Nicolas Cage.
Graduated from the University of Tokyo in Pharmaceutical Sciences, her range of work is genre-less, including movies, MVs, stage shows, drama appearances, writing, songwriting, and radio personality. Her books include Ikiru Konto (via Bunshun Bunko) and Nantoka Ikiteimasu-! (via Shincho Bunko)
Since 2012, she has been holding interactive solo exhibitions where visitors can participate in the completion of her work.
With her live painting Celebration Melody: Naoshima in Ueno, which was displayed at the Montblanc International Awards Ceremony by Soichiro Fukutake of Benesse in that same year, she officially kickstarted her drawing career. In 2016, she had a solo exhibition at Towada Art Center, and last year, she had solo exhibitions as a painter in Milan, Paris, and Hong Kong. Recently, she has launched Ellie Gakuen, an online school for training one’s creative muscles, and is working hard to give students the imagination to adapt to any era.
elliegakuen.com/about
Born in Osaka in 1965, Fukuda is the founder of Sony Digital Entertainment, as well as a visiting professor at Yokohama College of Art and Design and Kanazawa Institute of Technology. Now, he is the president of Speedy Inc. On top of his branding business, he is also involved in a wide range of activities, including a talent agent for actresses such as Non, recruiting for international events, running an “AI Salon” for corporations, running an art gallery in Los Angeles, and working for the Speedy Land Trust, a non-profit organization for preventing deforestation. As the founder of the NPO "Tiger Mask Foundation", he has even served as a committee member of the Agency for Cultural Affairs, the Ministry of Economy, Trade and Industry, and the Ministry of Internal Affairs and Communications.
A virtual YouTuber, a multi-genre artist as a 3D modeler, a singer, and a novelist.
Debuted as a novelist in the Sci-fi novel "She made me a human", which was a VR romantic story of virtual idols. (Published in the February 2021 issue of SF Magazine)
She also produced the original song "You are not the edible meat" and the music video. She is active in a wide range of fields, including writing articles in magazines and VR media, and serving as a judge for the VR space design contest "VRAA02".
https://todokiuka.tumblr.com/
supported by Agency for Cultural Affairs, Government of Japan
And I realized, once you get used to this, you might find the rectangular screen to be rather strange.
When your actions affect the progress of the story, the boundary between an interactive film and a game starts to become blurred.
The question then arises, “What is a movie then?”
VR films are still part of a growing industry, and the scale of production varies from film to film. I hope that further discussions will take place so that both viewers and creators can continue to grow!
Personally, I’m very excited to see what kind of world we'll get to experience!